1. Put together a project set showing some process for my Future 52 hoverboard. bit.ly/1iq2Lkh 

  2. future52:

    Creation 08

    Hoverboard by:


    “Hot pink hoverboards might be alright for Marty McFly, but we need something a little more functional here in 2298. Our search and rescue teams have been complaining about unstable hoverboards for a while now, so these four stabilizing propulsors are going to get them off our back. Word to the wise: never start a search and rescue division, helping people is more trouble than it’s worth. //TIMETRANSMISSION_END _Bishop_Jan_2298//”

    Stoked to be a part of this fun group project, Future 52.

  3. Got the green light to offer prints of my FEZZINE piece. Can get one here: http://society6.com/turnislefthome/FEZ-Group-Zine_Print#1=45

  4. Farm Truck update.

  5. Started building a new truck.

  6. Some fun experiments for a client. (scrapped)

  7. A small chunk of the other side of the landscape.

  8. Farmland. Initial texture/lighting tests.

  9. Loading up the forklift with some inventory. 

  10. Small sneak at what I’ve been working on for the last few weeks. This is about 20% of the entire scene. Wireframe view of entire scene also attached. (roughly 2.5 million polygons!)

    Four more huge scenes to go.

  11. I worked with the Flippfly guys to make some concept art for their new upcoming puzzle game, Hexarden. Can see the game announcement here: http://flippfly.com/hexarden/

    Some of the process can be seen here: http://bit.ly/1eQaE4C

  12. F-52 Sneak. A snippet of something fun I just finished for a group thing. Can share more soon.


  13. This isn’t creepy at all.

  14. Was asked by giphy to contribute to a neat group thing. This little guy will be a lenticular sticker when he grows up! 


  15. qitamatiq asked: Hi Tim! Your work is amazing. Which applications do you use for creating your models. In some of your pictures I can see parts of it, but I can't compare it to any app I know. (I am just a hobbyist, mainly creating stuff for Second Life) Greetings from Germany, Mike

    Hi Mike, Thanks for the kind words. I use Cinema 4D for all of my 3D work. All post work is done in Photoshop.